Wii-on game

To present the new WION service which Geodan set up with its partners we, Geodan Research, were asked to create a nice WION related game. WION services is about preventing digging up cables and other underground infrastructure. The game will be used during conferences at the booth as a public-magnet.

Creating a game map

Animation showing the original map and the final map

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Using blend

For various projects I’ve been using Microsoft Expression Blend to do the interface design while Paul and/or Van Exel were coding. Blend is part of a bigger set of tools, called Microsoft Expression Studio. As the experienced Visual Studio people can see, it is using the same .sln files as Visual Studio. However, there’s a major bug in Blend involving multiple projects within a solution. It automatically takes the first project in the solution file asĀ  the startup project, regardless whether or not you set that as startup project in VS.

PlectraeMenu in Blend

‘Onderwater scherm’ of the PlectraeMenu

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Two handed physics

Designing interfaces for multi-touch tabletop computers;

Two handed physics

Asymmetrical bimanual touch gestures.

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Physics in touch

Designing interfaces for multi-touch tabletop computers;

Rotating with and without physics

manipulating object with and without pysics

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Multi-user mini-maps

Designing interfaces for multi-touch tabletop computers;

Mini-maps on the tabletop

Using minimaps to allow for multiple users on the same computer

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Multi user multi touch zooming problems

The first post in a series over designing interfaces for multi-touch tabletop computers.

Multi-user multi-touch zooming
Illustrating the problem of multiple users in the same interface

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Plectrae menus and InkSeine

Plectrae menu on the DiamondTouch

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